⚡Industry
On your island, you can produce energy and run machines that work for you: harvesting, mining, fishing, chopping, crafting, sorting. It's a bonus: nothing forces you to do it to progress.
Everything is crafted at the crafting table, nothing is bought. The tutorial has a whole island showing every machine at work, with its recipe.
Getting started
- Craft the engineer's wrench first. Right-click a machine: its dashboard (on, off, modules, what's wrong). Crouch + right-click: pick it back up.
- Place a power generator, a machine, and connect them with a cable.
- Look at the machine's screen: green it's working, red no power, orange blocked (the wrench tells you why), grey switched off.
Producing energy
| Generator | How it produces |
|---|---|
| Crank | By hand, by turning it. Handy at the very start |
| Solar panel | With the sun, nothing at night. It must see the sky |
| Wind turbine | With the wind, day and night. The higher it is, the faster it spins |
| Water wheel | With the water buckets you pour in (one bucket = 5 minutes) |
| Boiler | By burning coal, wood or lava. Produces a lot |
| Biogas generator | With leftover crops and mob drops |
| Reactor | By burning gems. Huge, but it heats up: surround it with water |
Batteries store spare power. Cables made of amethyst, ruby or onyx carry more and more power. The weakest cable sets the flow of the whole network: an overloaded cable turns red.
The machines
- Harvester: harvests and replants the crops around it.
- Sprinkler: crops around it grow much faster.
- Sawmill: chops down the island trees that have become ancient.
- Drill: mines the ore generators next to it.
- Auto fisher: fishes in water (at least 6 blocks). With the selling module, each catch is sold.
- Grinder: kills spawner mobs and keeps their loot. Accelerator: a spawner almost twice as fast.
- Auto crafter: crafts the recipe you give it on its own.
- Pipes (and sorting pipe), conveyor belts, vacuum: move and store items in your chests.
- Blast doors, portcullis, airlock, sensor and beacon light: your faction walks in, strangers set off the alarm.
Machines only take what you could harvest yourself with your job levels. They give neither job XP nor farm points.
Ingredients
Recipes need materials found while playing: circuit fragments (mining), sap drops (chopping trees), cell fragments (fishing and dungeons), rubber, steel ingots, and the usual metals.
Tiers
Industry has four tiers: Tinkering (from the start), Workshop, Factory and Complex. Each one opens new machines and lets you place more. You unlock them in the Energy tab of the heart, with farm points, an already developed heart and enough energy produced on the island.