👥Creating a faction
Create or join
- The easiest way: jump into the "Your island" well in the middle of the hub. It offers to create your faction (your name as the faction name, you can change it) and then to choose your island.
- Or with a command:
/f create <name>. - To join a faction: ask with
/f request <faction>, or get invited (/f invite <name>) and accept with/f join <faction>.
A faction starts with 15 slots. The heart adds two per level, up to 25.
Roles
| Role | What it can do |
|---|---|
| Leader | Everything, including disbanding the faction and handing over the lead |
| Officer | Invite, kick, manage the claim, the island, the bank, buy in the heart |
| Member | What the leader allows |
| Recruit | The bare minimum, until promoted |
/f promote <name> and /f demote <name> move a role up or down one step. /f leader <name> hands over the lead.
Permissions
The Permissions tab of /f sets, for each action, the minimum role: building and opening chests in the claim, managing the claim and homes, building on the island, killing its creatures, inviting, kicking, renaming, buying in the heart, calling the weather, changing the banner…
The banner
The Banner tab: a colour (16 to choose from, it's also the colour of your faction's name above heads), a pattern and an emblem. More patterns and emblems, a two-colour faction name and an effect around the heart can be bought in the store, Faction tab, for the whole faction. Standards plant your banner on your island or in your claims.
Everything else
/f chat: talk to your faction only./tl: call your faction for help with your position./f bank: the shared bank. It pays for the 2nd claim and auctions./f info <faction>: a faction's card. The faction leaderboard is in/fand/classements./f leave: leave./f disband: disband (permanent).
⚠️ The rules require you to warn an online player before kicking them, and your faction before leaving it.