๐บ๏ธThe zones
Linesia is split into zones, each with its own purpose. All of them are reachable by command or from /menu.
๐ Spawn (/spawn)
Protected area: no damage, no PvP, no block breaking. You will find the NPCs, the boxes to open and water spots for fishing.
โ๏ธ The mine (/mine)
The starter mining area. A broken ore leaves bedrock behind, then a new ore appears in the same spot after 8 seconds. Which ore you get depends on your Miner level: you only ever see what you already know how to mine.
| Ore | Miner level | Chance below lv. 6 | Lv. 6 to 12 | Lv. 13 and up |
|---|---|---|---|---|
| Iron | 1 | 50.8 % | 44.7 % | 43.3 % |
| Emerald | 1 | 29.5 % | 25.9 % | 25.1 % |
| Amethyst ore | 1 | 19.7 % | 17.3 % | 16.7 % |
| Ruby ore (random) | 6 | 12.1 % | 11.7 % | |
| Pure ruby | 13 | 3.2 % |
โ ๏ธ The PvP mine (/minepvp)
Same mechanic, but inside the warzone and with a far better pool. Here the roll ignores your level, so you will sometimes see ore you cannot break yet.
| Ore | Miner level needed | Chance |
|---|---|---|
| Emerald | 1 | 32.5 % |
| Amethyst ore | 1 | 31.5 % |
| Ruby ore (random) | 6 | 24.0 % |
| Pure ruby | 13 | 9.5 % |
| Onyx ore (random) | 18 | 2.5 % |
๐ฅ The Nether mine (/nether)
Reserved for players at prestige 20 and above. Full details on The Nether mine.
๐ The End mine (/end)
Reserved for players at prestige 50 and above. There is no ore there, only crops to harvest. Full details on The End mine.
๐พ The farm (/farm)
Public crop area: wheat, beetroot, potatoes, carrots, pumpkins, melons and onyx seeds. A harvested crop regrows on its own a little later.
๐ฒ The forest (/combat)
The public woodland. You do not fell trees here, you strip them. The trunk stays standing, bare, and grows its bark back after 5 to 8 minutes. Each strip yields 1 to 3 bark. See Forestry.
๐ฃ The fishing zone (/fish)
The best water on the server. See Fishing.
๐ช The money zone (/afk)
A small area sitting inside the warzone that pays $250 every 30 seconds ($350 on Premium, $450 on Elite), but only if you are alone in it. The floor turns gold when it pays out, grey when it is crowded. See The money zone.
โ ๏ธ The warzone (/warzone or /pvp)
The dangerous half of the server: PvP is on, factions place their claims there, and most events happen there. Four outposts act as entrances: /aps nord, /aps sud, /aps est, /aps ouest.
๐๏ธ Faction islands (/f is visit)
Your faction's private world, home to farms, spawners and generators. See The faction island.
โ ๏ธ The Nether and End zones are fully closed to teleports: /tpa, /back, sticks and pearls are all refused, prestige or not. Only /nether and /end get you in.